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Ranked System

Prove your skill in competitive combat and climb the leaderboard.

Requirement
You must have reached at least level 10 to participate in Ranked mode.

How it works

Queue: Join the Ranked queue. The system searches for an equal opponent for you.
Ready-Check: When a match is found, both players must confirm within a short time. Whoever does not respond leaves the queue.
Fight: The match plays out like a normal PvP fight. The winner receives Division Points and MMR.
Lockout: After declining or leaving you receive a lockout before you can queue again.

Points & MMR

Victory +20 DP
Defeat -15 DP

DP = Division Points. At 100 DP you advance to the next rank. At 0 DP you can drop to the previous rank. Additionally, your MMR (Matchmaking Rating) is adjusted according to the Elo principle.

Seasons

Season start
Every season starts fresh. Your rank is reset at the end of the season.
End-of-season rewards
The higher your final rank, the better the rewards you receive at the end of the season.

Divisions

Each division (except Master & Grandmaster) has four ranks: IV → III → II → I. At 100 Division Points you advance.

Bronze IV–I 0 – 1199 MMR
Silver IV–I 1200 – 1399 MMR
Gold IV–I 1400 – 1599 MMR
Platinum IV–I 1600 – 1799 MMR
Diamond IV–I 1800 – 1999 MMR
Master 2000 – 2199 MMR
Grandmaster 2200+ MMR

Fair fights (normalization)

So that Ranked is decided by skill rather than raw stats, the attributes of both fighters are equalized to a common level for the duration of the match. A higher level or extremely high-trained stats give you NO automatic advantage here.

  • What counts: your stat distribution (your build), abilities and tactical decisions.
  • The faction war buff is deliberately disabled in normalized Ranked fights.

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